#!/usr/bin/perl use strict;use warnings; use IO::Select; use IO::Socket; use Data::Dumper; $Data::Dumper::Terse = 1; $Data::Dumper::Useqq = 1; $Data::Dumper::Indent = 0; # unbuffer STDOUT so you can watch the output real time select STDOUT;$| = 1; # create a listen socket, on port 7777 my $l = IO::Socket::INET->new( Listen => 1, LocalPort => 7777, ReuseAddr => 1 ) or die("Can't listen: $!\n"); # create an IO::Select object my $sel = IO::Select->new($l); my $timeout = 0.1; my @waiting; while (1) { # @waiting -> sockets with "something ready to read", # (including the listen socket) @waiting = $sel->can_read($timeout); my $nwaiting = scalar(@waiting); printf "%d sockets are readable...\n", $nwaiting; if ($nwaiting) { foreach my $fh (@waiting) { if ( $fh == $l ) { # listener has a new connection for us... print "\tlistener accepting connection..\n"; my $newconn = $l->accept(); # add this new connection to the select mask $sel->add($newconn); } else { # one of the connected clients wrote something to us print "\tsocket has unread data\n"; my $buf; # read 255 byte chunk. if they sent more # than that, we'll get it the next go-round if ( $fh->sysread( $buf, 255 ) ) { printf "\tgot [%s] from socket\n", Dumper($buf); } else { # client disconnected print "\t client gone, closing socket\n"; $fh->close(); $sel->remove($fh); } # read from $fh here... } } } else { print "\tyou could do other stuff here...\n"; } # sleep to avoid a tight loop # probably too long for a real app, but useful # to watch STDOUT in real time sleep(2); }