in reply to Re: Perl Moo.
in thread Perl Moo.
That's slighty more complex then I wanted *takes a look back and screeches*
But it's really funny you mentioned Inform7, it happens to be my favored language for gaming (I have released a few games actually) but I wanted a step up, just not this much.
Also, Inform7 is awesome, however I need this to be MULTI-USER not single player.
Time to look for another route I guess, maybe Python or Ruby?
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Re^3: Perl Moo.
by cavac (Parson) on Jun 13, 2012 at 20:13 UTC | |
by Dipseydoodle (Acolyte) on Jun 14, 2012 at 20:25 UTC | |
by cavac (Parson) on Jun 15, 2012 at 21:32 UTC |
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