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in reply to Re^3: Building data structures from CGI params
in thread Building data structures from CGI params

I'm not sure what you mean. { row => ["row", "row", "row", "your boat"] } looks like the "right" answer to me...

What were you expecting?

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Re^5: Building data structures from CGI params
by Anonymous Monk on Aug 08, 2012 at 03:26 UTC

    I'm not sure what you mean.  { row => ["row", "row", "row", "your boat"]  } looks like the "right" answer to me... What were you expecting?

    That line is generated by the workaround

    This is Vars output

    { "row[]" => "row\0row\0row\0your boat" },

    And this is what your module does with vars output

    { row => ["row\0row\0row\0your boat"] },

    This is the bug, it forgot to split on \0, because Vars joins on \0

    or better still it should simply accept a CGI.pm compatible object (one with param method, whether its CGI/CGI::Simple/CGI::Lite.....) and use the Vars workaround on it

    Do you get it now?

      That line is generated by the workaround

      [...]

      This is the bug, it forgot to split on \0, because Vars joins on \0

      Oh, I see what you mean. Hm. I hate that NUL stuff...

      I guess the best thing would be to add a config'able (probably on by default) splitting on them to the processing. I like that better than expecting a ->param, since that breaks it away from the contract of purely hash->hash.

      I'll see if I can't get that into a new release in the next few weeks. Annoyingly busy... :|

        I like that better than expecting a ->param, since that breaks it away from the contract of purely hash->hash.

        Adding a branch breaks no contracts

        sub build_cgi_struct { my ($iv, $errs, $conf) = @_; use Scalar::Util qw(blessed); my $blessed = blessed $iv; my $splitnull = 1; if( $blessed and UNIVERSAL::can( $iv, 'param') ){ $splitnull = 0; if( $iv->isa('CGI') ){ $iv = $iv->{"param"} ; # cheat :) } else { $iv = { map { $_ => [ $iv->param($_) ] } $iv->param }; } } ... ... if $splitnull;

        I'll see if I can't get that into a new release in the next few weeks.

        Well, OK, it's still just a few weeks. FSVO "few" :)

        I've uploaded a new version that does nullsplits by default (as well as one or two other minor tweaks).