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Re: iterators: traversing arbitrary data structure

by CaMelRyder (Pilgrim)
on Jan 12, 2006 at 04:55 UTC ( #522618=note: print w/replies, xml ) Need Help??

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  1. or download this
    sub recIterate{
       my $ref = shift;
  2. or download this
    #you will need to define your own mutator function
    sub someFunc{ #removes tabs
    %nDimHash; #this might be a HoAoHoAoAoAoS or whatever;
    %nDimHash = recIterate(\%recIterate, \&someFunc);
  3. or download this

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Node Type: note [id://522618]
[choroba]: Lady_Aleena Do you really need to say "WorldBuilder" after having said "WorldBuilding"?
[LanX]: have to watch it again :)
[Lady_Aleena]: choroba, the tables in that group of modules is from the World Builder's Guidebook, so I thought it best to add the name of the book to the name of the module.
[choroba]: oh, I see
[Lady_Aleena]: There is the RolePlaying:: WorldBuilding:: WorldBuildersGuide book suite and the RolePlaying:: WorldBuilding:: HighLevelCampaigns suite.

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