http://www.perlmonks.org?node_id=1001497


in reply to Help making simple RPG game less boring

More RPG: the biggest fail is that the game is plain because your characters are plain. Your hero don't even has a name, origin, or a description.

Detailed description of the surroundings, scene and monsters, less plain descriptions of the monsters and not standard monster names (why to have a wild boar when you can have a vampire babirusa instead, or to have a wolf when you can have a ice canyon's wolf?), use your imagination, don't mix very different monsters in unprobable surroundings, and basically, tell a history

More Perl: maybe a sub {} for each monster, a line that shows briefly an image of each monster and a few sound files played at random times, (Use Inline::Files), or a gtk structure of windows and buttons... There is a lot of room to improve and make your game special