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| Perl: the Markov chain saw | |
| PerlMonks |
Re^3: Help making simple RPG game less boringby marto (Chancellor) |
| on Oct 30, 2012 at 13:41 UTC ( #1001503=note: print w/ replies, xml ) | Need Help?? |
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But you ask for game critique, rather than programming advice. I appeciate that this was a Perl exercise, but regardless of which language it was created in the game experience would be the same.
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