Beefy Boxes and Bandwidth Generously Provided by pair Networks
XP is just a number
 
PerlMonks  

Re^2: Challenge: Algorithm To Generate Bubble Blast 2 Puzzles With Difficulty

by Limbic~Region (Chancellor)
on Aug 30, 2013 at 16:10 UTC ( #1051658=note: print w/ replies, xml ) Need Help??


in reply to Re: Challenge: Algorithm To Generate Bubble Blast 2 Puzzles With Difficulty
in thread Challenge: Algorithm To Generate Bubble Blast 2 Puzzles With Difficulty

Yary,
I have thought of that and even generated a few boards this way. The problem is they only end up with the same outcome if game play starts the way your board generation ended. What I thought would be a "hard" board ended up being easy simply by picking a different starting position.

Cheers - L~R


Comment on Re^2: Challenge: Algorithm To Generate Bubble Blast 2 Puzzles With Difficulty

Log In?
Username:
Password:

What's my password?
Create A New User
Node Status?
node history
Node Type: note [id://1051658]
help
Chatterbox?
and the web crawler heard nothing...

How do I use this? | Other CB clients
Other Users?
Others chanting in the Monastery: (10)
As of 2015-07-07 09:20 GMT
Sections?
Information?
Find Nodes?
Leftovers?
    Voting Booth?

    The top three priorities of my open tasks are (in descending order of likelihood to be worked on) ...









    Results (88 votes), past polls