|Do you know where your variables are?|
Re: Socket client thread design problemby BrowserUk (Pope)
|on Mar 20, 2014 at 15:45 UTC||Need Help??|
So any advise on realizing this behavior without running into all this trouble created by the differences in the threading model of C and Perl?
Advise: stop trying to emulate the C code. There are many programming techniques used in C that are either suboptimal or impossible to realise in Perl. There is always a better Perlish solution.
But you have to step back from the C implementation and look at the required functionality, not how that functionality is achieved in C.
If you would describe the program at a higher level I might be able to suggest something. I'm really intrigued by the idea of a C program running user provided callback code.
(From the description so far, it sounds like your trying to implement a multi-server IRC client with Bot logic; but that's just a guess.)
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