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Re^2: Feature: Auto hide. Change: show node vote counts to all, not just logged in users.

by Your Mother (Chancellor)
on Jul 18, 2017 at 17:51 UTC ( #1195357=note: print w/replies, xml ) Need Help??


in reply to Re: Feature: Auto hide. Change: show node vote counts to all, not just logged in users.
in thread Feature: Auto hide. Change: show node vote counts to all, not just logged in users.

Seems close to perfect to me. The hard-coded number should have a ratio consideration still though. A node with 100, or even just 40, upvotes and 10 downvotes is likely valuable/important, just contentious for whatever reason. So Id propose 4:1 ratio only checked when -10 is reached. Even 3:1 might be fine, for a simple super-majority.

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Re^3: Feature: Auto hide. Change: show node vote counts to all, not just logged in users.
by jdporter (Canon) on Jul 18, 2017 at 18:16 UTC

    I'm talking about actual rep. So a node with 40 upvotes and 10 downvotes has a rep of +30.

    I reckon we are the only monastery ever to have a dungeon stuffed with 16,000 zombies.

      ++ Better still.

        This would make a great project for a new pmdevil. Who will step up? ;-)

        I reckon we are the only monastery ever to have a dungeon stuffed with 16,000 zombies.
      One still needs a ratio or somehow more elaborate heuristic.

      A disputed post with +15 -20 is very different from +0 -5

      Cheers Rolf
      (addicted to the Perl Programming Language and ☆☆☆☆ :)
      Je suis Charlie!

        Maybe. We could add a requirement for a minimum number of total votes as well. But that's why I think we could just make the threshold be "very low": A post with a total rep of -20 is clearly "excessively bad" in the view of a critical mass of voters. And remember that this is only for hiding the post; it does not delete it; so we don't have to worry too much about being too aggressive.

        Another point which should be made explicitly, is that this "hidden"ness is dynamically determined. A post could float in and out of that state as the voting goes on. Also, the threshold parameter can easily be tweaked to try to make it more optimal.

        I reckon we are the only monastery ever to have a dungeon stuffed with 16,000 zombies.
        What about overrides? Say a pope janitori does a ++ and and then the -40 reputation sum is irrelevant for hiding?

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