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(tye)Re2: Finding all Combinations

by tye (Cardinal)
on Nov 29, 2001 at 20:25 UTC ( #128386=note: print w/ replies, xml ) Need Help??


in reply to Re: Finding all Combinations
in thread Finding all Combinations

You link to a discussion of permutations but the original poster requested combinations and it appears to me that the code here does find combinations (though I didn't fully digest the code so I could be wrong). Update: But actually running the code (modified so that I don't need the mentioned module) shows that it is finding permutations. *sigh* (:

Confusion between these two is not uncommon. See (tye)Re: Permutations for another instance and a bit of explanation of how to tell the two apart.

        - tye (but my friends call me "Tye")


Comment on (tye)Re2: Finding all Combinations
Re: (tye)Re2: Finding all Combinations
by narse (Pilgrim) on Nov 30, 2001 at 18:46 UTC
    Thanks for the input, and yes my misguidedness did mean to say permutations. I tried your permutations sub and that did speed up the program a small ammount. It turns out that Algorithm::Permute is much faster than them both so I'm using that now instead. Thanks.

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