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Re: Learning how to use the Error module by example

by dragonchild (Archbishop)
on Jul 29, 2003 at 12:29 UTC ( #278800=note: print w/ replies, xml ) Need Help??


in reply to Learning how to use the Error module by example

I use Error in my personal scripty-doos at work (it's actually a bunch of modules for my personal consumption) and it works really well. You have to create a bunch of Error classes that will describe the type of error you are trapping on. This is because Error deals with the class of the error and makes decisions based on that.

Here's what I do with DBI (for instance}:

# Within some connect_to_db() function ... my $dbh = try { DBI->connect( $conn_string, $props{USER}, $props{PWD}, { PrintError => 0, RaiseError => 1, }, ) } otherwise { throw Error::Database -text => ( $DBI::errstr || $@ || "Unknown Error: '$conn_string'" ); }; $dbh->{HandleError} = sub { throw Error::Database -text => $DBI::er +rstr }; return $dbh; } # Now, any DB action I take that would ordinarily return undef # will now throw an Error::Database. As long as all my DB # activity is within a try-catch area, I'm fine. :-) # Within another section, I have: my ($dbh, $fh); try { my ($properties, $datafile) = Parameter::Validate(@ARGV, 2); $dbh = Database::Connect(File::ReadProperties($properties)); my %db_values = Retrieve_DB_Values($dbh); $fh = File::Open( $datafile, mode => 'w', ); # Do more stuff here } catch Error::Simple with { my ($err, $recover) = @_; throw Error::Unknown -text => $err->text; } catch Error with { my ($err, $recover) = @_; die $err->text . $/; } otherwise { throw Error::Unknown -text => $@; } finally { Database::Disconnect($dbh); File::Close($fh); };
Note that I have wrapped around DBI->connect and IO::File->new, in order to provide consistent error handling.

------
We are the carpenters and bricklayers of the Information Age.

Don't go borrowing trouble. For programmers, this means Worry only about what you need to implement.

Please remember that I'm crufty and crochety. All opinions are purely mine and all code is untested, unless otherwise specified.


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