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Re: Re: Detecting transpositions

by Jonathan (Curate)
on Aug 08, 2003 at 08:40 UTC ( #282137=note: print w/replies, xml ) Need Help??


in reply to Re: Detecting transpositions
in thread Detecting transpositions

Hey! Thats really elegant and instructive Abigail-II - but please forgive a stupid question...
Would it be possible for the product of $f ^ $s to contain a "1" and hence pollute your $_ string?


"To be admired must be the constant aim of ambition."
- Johnson

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Re: Detecting transpositions
by Abigail-II (Bishop) on Aug 08, 2003 at 09:32 UTC
    Would it be possible for the product of $f ^ $s to contain a "1" and hence pollute your $_ string?

    Yes, but no. It could certainly be possible that the XORred string contains a character "1". But this is ok, the tr/\x00/1/c turns anything that is not "\x00" into a "1" anyway - after the tr, the string will only contain "\x00" and "1" characters.

    Abigail

      Oh of course they are. Looks like I'm being even more stupid than usual

      Sorry to have troubled you

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[Lady_Aleena]: choroba, the tables in that group of modules is from the World Builder's Guidebook, so I thought it best to add the name of the book to the name of the module.
[choroba]: oh, I see
[Lady_Aleena]: There is the RolePlaying:: WorldBuilding:: WorldBuildersGuide book suite and the RolePlaying:: WorldBuilding:: HighLevelCampaigns suite.

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