Beefy Boxes and Bandwidth Generously Provided by pair Networks
Perl-Sensitive Sunglasses

Re: Re: Deep recursion in Tk repeat

by polypompholyx (Chaplain)
on Sep 02, 2003 at 09:28 UTC ( #288273=note: print w/ replies, xml ) Need Help??

in reply to Re: Deep recursion in Tk repeat
in thread Deep recursion in Tk repeat

Thanks: idling away some slack time if taxis returns too quickly seems to do the trick. I knew the sim would take longer with larger numbers of lice, the problem was mostly that with a small population and the simple while loop, the lice looked like they were on amphetamines! The only change I have made is to use...

DoOneEvent( DONT_WAIT ) until Time::HiRes::time-$start > MIN_REFRESH;

Since DoOneEvent() alone frequently takes longer than 20 ms to return, and therefore the sim gets very jerky with small populations.

Thanks again!

Comment on Re: Re: Deep recursion in Tk repeat
Select or Download Code

Log In?

What's my password?
Create A New User
Node Status?
node history
Node Type: note [id://288273]
and the web crawler heard nothing...

How do I use this? | Other CB clients
Other Users?
Others contemplating the Monastery: (9)
As of 2015-11-25 23:01 GMT
Find Nodes?
    Voting Booth?

    What would be the most significant thing to happen if a rope (or wire) tied the Earth and the Moon together?

    Results (693 votes), past polls