Beefy Boxes and Bandwidth Generously Provided by pair Networks
Think about Loose Coupling
 
PerlMonks  

Re: Inline::C *back* into Perl

by rob_au (Abbot)
on Feb 14, 2004 at 08:05 UTC ( #328944=note: print w/ replies, xml ) Need Help??


in reply to Inline::C *back* into Perl

You might be interested in taking a look at the SDL development work in Perl which Tels has been doing here - This work has forked from the SDL Perl project and a number of Open GL example screenshots can be found here.

 

perl -le "print unpack'N', pack'B32', '00000000000000000000001011000001'"


Comment on Re: Inline::C *back* into Perl
Re: Re: Inline::C *back* into Perl
by flyingmoose (Priest) on Feb 15, 2004 at 21:25 UTC
    rob, yeah, I've looked at that. A few comments. First off, OpenGL bindings on Perl (even for SDL) simply don't compile on this platform. If I could fix them, I could. My C OpenGL apps work great. I know -- I have weird requirements. But with the solution I'm working at, I think I'm going to get a reinvented wheel, but one that turns faster and does what I want.

Log In?
Username:
Password:

What's my password?
Create A New User
Node Status?
node history
Node Type: note [id://328944]
help
Chatterbox?
and the web crawler heard nothing...

How do I use this? | Other CB clients
Other Users?
Others chanting in the Monastery: (11)
As of 2015-07-07 12:47 GMT
Sections?
Information?
Find Nodes?
Leftovers?
    Voting Booth?

    The top three priorities of my open tasks are (in descending order of likelihood to be worked on) ...









    Results (88 votes), past polls