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Computer music stuff is cool... I've had a long running idea in my mind for about 5 years now, on making "computer music that actually sounds good". The idea is that you could turn this thing on, and it would ad-lib and play forever -- in one constantly changing, never ending song. My problem is, I'm actually less musically talented from you, and I can't codify what sounds good until I hear it -- that is, generic rules such as "chord progression X to Y sounds good after a Z, but not after a W", etc. (This isn't the whole idea of course, since that implies a theoretically boring Markov-chain solution, but that's part of it)
I really don't like the CSound syntax, but it's about as powerful as any Debian package I can find for making instruments, so I may play with that... I don't know. (I'll take suggestions on any other Deb's for batch-mode non-real-time synthesis I might try). Anyhow, I'm just rambling, but it does serve one point to the discussion... trying to 'contribute' is never fun unless you are having fun, taking on a project to do something cool without believing in it always ends in failure. Or Microsoft Windows :). Whichever. So anyway, I'll need to get working if I want my software to be cranking out something Mountain Jam like anytime soon. In reply to Re: Re: Reciprocating to the perl community
by flyingmoose
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