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•Re: Re: ?Re: Change the parent of an instance

by merlyn (Sage)
on May 11, 2004 at 18:43 UTC ( #352540=note: print w/ replies, xml ) Need Help??

in reply to Re: ?Re: Change the parent of an instance
in thread Change the parent of an instance

No, I mean you plug it like this:

package Elf; sub named { my $class = shift; bless { Name => shift; Actions => Elf::Live::, Has => {}, }, $class; } sub die { shift->{Actions} = Elf::Dead::; } sub can_attack { # delegate to actions shift->{Actions}->can_attack(@_); } sub enemy_of { shift->{Actions}->enemy_of(@_); } package Elf::Live; sub can_attack { ... } sub enemy_of { ... } package Elf::Dead; sub can_attack { ... } sub enemy_of { ... }
A simple change of the Actions variable by plugging in a different "behavior container" causes a bank-switch of those behaviors to a new motif. I forget the "gang of four" pattern for this, but it's one of those. {grin}

-- Randal L. Schwartz, Perl hacker
Be sure to read my standard disclaimer if this is a reply.

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Re: •Re: Re: ?Re: Change the parent of an instance
by Fletch (Chancellor) on May 11, 2004 at 20:04 UTC
Re: ?Re: Re: ?Re: Change the parent of an instance
by muba (Priest) on May 11, 2004 at 18:47 UTC
    Ah! Now I see!

    I think it's the best idea I've seen so far, assuming re-blessing really sucks. I'll have a look at it (a big re-style of the code is now required but it's worth it).

    Just for my information, could you please tell me the disadvanteges of re-blessing?

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