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Re^3: Lessons learned from getting to 100% with Devel::Coverby Aristotle (Chancellor) |
on Jul 31, 2004 at 18:39 UTC ( [id://378962]=note: print w/replies, xml ) | Need Help?? |
Actually, redundancy is bad. Redundancy is, in fact, a great evil. Redundancy hinders the propagation of changes. Redundancy and failover systems can be good in hardware, but that scenario is not comparable to redundancy in code on any level. Makeshifts last the longest.
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