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| The stupid question is the question not asked | |
| PerlMonks |
Re^2: kakuro puzzle generatorby davidj (Priest) |
| on May 22, 2006 at 15:13 UTC ( #550949=note: print w/ replies, xml ) | Need Help?? |
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I have no satisfiablility built in: no level rating, no guarantee of uniqueness. It just makes sure the game constraints and the parameters passed are met. That being said, building satisfiability into would be a nice challenge. I would just need some ways to measure difficulty, etc.
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