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Re^2: Ignoring/Trapping the DIE signal

by chrism01 (Friar)
on Jun 15, 2006 at 01:15 UTC ( #555392=note: print w/ replies, xml ) Need Help??


in reply to Re: Ignoring/Trapping the DIE signal
in thread Ignoring/Trapping the DIE signal

I tried $SIG{__DIE__} variations as you can see in my code above, but it seems to die eventually anyway, as shown.
I've also tried adding an 'eval {};' around the code above ie 'eval {' just after the $SIG{__DIE__} = .. and then end the block ie '};' at the end of the script, but it fails in almost exactly the same way ie prints pretty much the same msgs, prints 'SIGDIE caught', then dies anyway... grrrr


Comment on Re^2: Ignoring/Trapping the DIE signal
Re^3: Ignoring/Trapping the DIE signal
by ioannis (Curate) on Jun 15, 2006 at 02:08 UTC
    __DIE_ handlers are different from other handlers. For one, you cannot "catch it", if you try it will still fly away! What is the purpose of a __DIE__ handler then? There are two reasons:

    1. to alter the die message,
    2. to goto a subroutine (this time with the handler disabled). But your days are numbered: receive another die and you are dead, once the subroutine finishes your life is also finished.

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