in reply to 2d Sprite Engines for Perl
ArsTechnica had an article called Developing games with Perl and SDL. I'd recommend checking it out. It is a good introduction and codes up a fully functional Kaboom! clone.
Good Day, Dean
Once (shame on you!)
Twice (shame on me!)
More often than I'd like to be
All the time
Just when answering stupid polls
Who you callin' a fool?
I refuse to vote in this ridiculous poll
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