in reply to
Re^3: Game Events and Scripting
in thread Game Events and Scripting
Thanks for the reference info on reading from XML in Flash! I haven't used Flash all that much so I'm unfortunately learning what it's potential advantages and disadvantages are as far as scripting. Yeah, that extra step might seem unnecessary, (and normally it probably would be,) but the thing is, I am trying to break up the .swf files into unique files so that they can be organized by date in the future. Instead of having one huge file... because this is a simulation that would go on for a while if it even got off the ground.