|The stupid question is the question not asked|
Free thoughts about Perl developmentby tunnuz (Acolyte)
|on Aug 10, 2007 at 00:00 UTC||Need Help??|
tunnuz has asked for the
wisdom of the Perl Monks concerning the following question:
Hi monks, I'm an Italian Computer Science student, and I'm trying to learn how to develop in Perl. In order to get experienced, these days, I'm trying to start a small project that happens to be a videogame in Perl that uses the SDL module (SDL_Perl).
Trying to configure SDL_Perl on various development machines (a Linux box, a Windows box and a MacOSX box) I found lots of troubles ...
The Linux box was the simpler one. I installed libsdl_perl via apt-get and then SDL via the CPAN shell. And all it's ok.
And this all to configure my development machines!! How can I only think to deploy the application if it's going to see the light? Will the final user have to do all the work I did, to get the videogame up and running?
I never deployed an application, and maybe I'm focusing on a problem that doesn't exist, but I think that THIS side of Perl development should be improved ...