in reply to why won't the hash go away?
You may want to consider mapping your game states to persistant storage using DBM::Deep(or similar).
Not only do you free up memory; you get free game persistance. Saving and switching between games becomes near instantaneous.
|
---|
Replies are listed 'Best First'. | |
---|---|
Re^2: why won't the hash go away?
by WoodyWeaver (Monk) on Jan 13, 2008 at 00:17 UTC | |
by snoopy (Curate) on Jan 13, 2008 at 01:48 UTC |
In Section
Seekers of Perl Wisdom