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Re^3: Generating accessors for complex structures inside the objectby snoopy (Deacon)
|on Jan 15, 2008 at 22:33 UTC||Need Help??|
Thanks for your questions. Before getting into the details; I did make some assumptions that need to be tested:
The class level structure (defined in Foo) is a effectively a struct definition:
So, if in Foo, you define
then the actual method created is C.
If you want another object with another fixed structure, then you need another class
This will generate accessor method for Z.
In an nutshell, the above code works when you have finite number of structures that are know at run time.
I'm getting the feeling that you want a more dynamic solution that'll work at the instance on any structure; something like:
Always happy to assist (and code) :-) Please advise.