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Re^3: objects and duplicates

by stiller (Friar)
on Apr 27, 2008 at 18:56 UTC ( #683175=note: print w/replies, xml ) Need Help??

in reply to Re^2: objects and duplicates
in thread objects and duplicates

Just jot down the pseudo code: e.g.:
  • read the file, each line into a hash, incrementing number of occurences of that sentence.
  • create an object from each sentence, for which I already know the number of occurences...
  • and so on

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[oiskuu]: You want to draw the path? $iter = combinations( $TOP_HEIGHT .. $NODE_HEIGHT, $pos); then get the path from the iter, level change at depth x, for(..) $pos += $level_change; something like that
[oiskuu]: yergh, <code> tags... [$top_height .. $node_height]
[Eily]: Discipulus by demonstrate I suppose you mean simulate with perl?
[Eily]: the demonstration itself is fairly easy. The number of paths on a node is the sum of the numbers of paths to the two nodes above (or one node above on the edges of the triangle)
[Eily]: since the value of a node is also the sum from the two nodes above, you just have to demonstrate that the equality is true at the top of the triangle
[Discipulus]: yes Eily, thanks oiskuu but i dont get it.. ;=( maybe I'll ask a SOPW
[LanX]: all combinations with same amount of left and right?
[Eily]: if you want to store in a structure with the coordinates as key, arrays might do, since the keys are going to be 0..n
[LanX]: (Pascale path)

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