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beretboy

by beretboy (Chaplain)
on Apr 08, 2001 at 14:56 UTC ( #70819=user: print w/replies, xml ) Need Help??

Monks I've Met:

  • Aquacade
  • zakzebrowski
  • TheDamian
  • Elian
  • jdporter
  • Limbic~Region
  • Dominus
  • I got started with Perl when I was 11 or 12. Prior to that, I'd played around a lot with javas‎crip‎t, and was generally enamored with computers. I used to know javas‎crip‎t absurdly well, a skill of dubious merit until the recent resurgence of "web 2.0" AJAXY goodness. During high school I wrote code to manage flight data for autonomus aircraft like this...
    <img src="http://www.aurora.aero/GE50/images/GE_transition.jpg">
    Now I'm in college at the University of Kentucky, working on an open-source radio station management system.

    Email: bjornw at gmail dot com

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    [Corion]: ambrus: Yeah - I don't think the deep source dive will be necessary if things are implemented as simple as they could be :)) And hopefully I won't need (more) timely object destruction. I can update the screen at 60Hz and hopefully even do HTTP ...
    [Corion]: ... transfers in the background. Now that I think about it, this maybe even means that I can run the OpenGL filters on Youtube input :)
    [ambrus]: Corion: I mentioned that the unix event loop of Prima always wakes up at least once every 0.2 seconds. Have you found out whether the win32 event loop of Prima does that too?
    [Corion]: ambrus: Hmm - I would assume that the onDestroy message is sent from the destructor and doesn't go through the messageloop, but maybe it is sent when a window gets destroyed but all components are still alive...
    [ambrus]: Corion: partly deep source dive, partly just conservative coding even if it adds an overhead.
    [Corion]: ambrus: Hmm - no, I haven't looked at wakeup intervals ... I wonder why it should want to wakeup periodically because it gets a lot of messages from the Windows message loop (on Windows obviously)
    [ambrus]: (Alternately a deep source dive and then rewrite that event loop to make it better, and then as a bonus you get an idle method.)
    [ambrus]: The 0.2 seconds wakeup is likely a workaround for some bug, but I can't guess what bug that is.
    [ambrus]: It's been there since Prima 1.00 iirc
    [Corion]: Hmmm... Weird. Maybe it needs that for doing its timers or something. Still weird.

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