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Re^5: Perl graphics engine?

by Taulmarill (Deacon)
on Aug 04, 2009 at 14:32 UTC ( #785790=note: print w/replies, xml ) Need Help??


in reply to Re^4: Perl graphics engine?
in thread Perl graphics engine?

The performance of the library itself will be comparable, yes. But if you want to do some more involved calculations (say e.g. precise collision detection) in Perl, it may slow down the program substantially. Perl is just not meant for that. But we are lucky in the way that Perl allows for Modules written in C and even writing single subroutines in C or C++ quite painlessly via Inline::C(++).

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[Corion]: Yeah, you can lead them to water, but it's illegal to drown them...
[Discipulus]: Here my solution marto: create a win fake machine insied AD. do a micro fake partition foreach remote partition you wont to monit. put a web server that acept from data from remote systems and full fake partition as needed. fake partition are Mb. ;=)
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