The performance of the library itself will be comparable, yes. But if you want to do some more involved calculations (say e.g. precise collision detection) in Perl, it may slow down the program substantially. Perl is just not meant for that. But we are lucky in the way that Perl allows for Modules written in C and even writing single subroutines in C or C++ quite painlessly via Inline::C(++).
in reply to Re^4: Perl graphics engine?
in thread Perl graphics engine?