|Do you know where your variables are?|
Re^4: [OT]: threading recursive subroutines.by BrowserUk (Pope)
|on Feb 03, 2011 at 10:30 UTC||Need Help??|
I did say up front that my interest in this is not directly related to Perl. Leastwise not as it stands with Perl 5 and iThreads. The overheads of the Perl5 function calls (including ties), combined with those of iThreads, make this a non-starter as a realistically usable bolt-on to Perl 5.
However, I do have notions and bits of code for a 64-bit only interpreter that demonstrates highly efficient function & method call performance that would, if I ever get around to implementing it, allow for transparent parallisation.
The concept is not dissimilar to GCD or the Erlang SMP VM.
In effect, every function/method call is actually queued (with is arguments as closures), to a central queue, rather than executed immediately, and immediately returns a future.
One (or more) interpreters per core are instantiated at start-up, and they loop over the central queue executing the coderefs with closures in turn as they come off the queue.
The futures contain a monotonically increasing 'sequence number'. The queue is effectively prioritised according to these sequence numbers.
Everything--numbers, strings, code-blocks (functions and methods, but also the bodies of if statements etc.)--are object references. Objects carry being-read and being-written flags.
Any method requiring write access to an object will be requeued if that object is being read or written. Any method requiring read access will be requeued if the object is being written.
The problem child is currently recursion.
There is much that is yet to be explored.
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