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Re: Debug values encrypt as XXXX

by duelafn (Vicar)
on Jul 19, 2011 at 17:43 UTC ( #915513=note: print w/replies, xml ) Need Help??


in reply to Debug values encrypt as XXXX

I've posted RFC: SecureString - Obfuscated / masked strings exept when you need them in response to this post. Hopefully either this post, or that post will yield some responses that are useful to you. Unfortunately, the module I threw togeter for that post is too immature (and totally untested) for me to reccommend at this time. In fact, I would even reccommend against using the module as posted - relying on something so immature is a bad idea in my book.

Good Day,
    Dean

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[Corion]: Yeah, CryTek got blindsided (or whatever) by Unity and Unreal Engine being zero cost, and the CryTek documentation being bad/nonexistent I think
[Corion]: "zero monetary cost", because of course, it's gratis only if your time has no value :)
[marto]: I used to keep up to date with my android ROMs, updating to the nightly every other day
[marto]: in my experience the jump in major releases has been painless, and performed better
[marto]: Corion if your device has an official Oreo ROM I'd do a nandroid backup and give it a shot

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