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Re^2: PDL: efficient self-referencing math?

by BrowserUk (Pope)
on Sep 04, 2011 at 08:30 UTC ( #924050=note: print w/replies, xml ) Need Help??

in reply to Re: PDL: efficient self-referencing math?
in thread PDL: efficient self-referencing math?

That's an interesting approach.

My piddle is just a 1D vector so maybe if I create a second 1D vector that is a copy of the first minus the first element, I can just subtract one from the other and produce the result I need?

Hm. Need to play.

Examine what is said, not who speaks -- Silence betokens consent -- Love the truth but pardon error.
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