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Why don't you just try it?

#file package One; BEGIN { print "Begin One\n" } sub import { print "Import One\n" } 1
#file package Two; use One; 1
use One; use Two;
The import method won't be called if you require instead of use your modules.

In reply to Re: mod_perl and imports by Eily
in thread mod_perl and imports by Anonymous Monk

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    [oiskuu]: You want to draw the path? $iter = combinations( $TOP_HEIGHT .. $NODE_HEIGHT, $pos); then get the path from the iter, level change at depth x, for(..) $pos += $level_change; something like that
    [oiskuu]: yergh, <code> tags... [$top_height .. $node_height]
    [Eily]: Discipulus by demonstrate I suppose you mean simulate with perl?
    [Eily]: the demonstration itself is fairly easy. The number of paths on a node is the sum of the numbers of paths to the two nodes above (or one node above on the edges of the triangle)
    [Eily]: since the value of a node is also the sum from the two nodes above, you just have to demonstrate that the equality is true at the top of the triangle
    [Discipulus]: yes Eily, thanks oiskuu but i dont get it.. ;=( maybe I'll ask a SOPW
    [LanX]: all combinations with same amount of left and right?
    [Eily]: if you want to store in a structure with the coordinates as key, arrays might do, since the keys are going to be 0..n

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