Ah, I see. It leaves me with one question, tho.
This server will handle many connections at the same time. Let's say that 10 of them are online currently. If one of them gets alarmed and calls destroy on the readwrite wheel, what happens to the other nine?
Will they go on their merry way? I'm used to working with forked children, which contain their own copies of things that can be smacked at will.
How do these work?
Many thanks for the insight so far...
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