Just a word of caution to anyone seduced by the power of Quantum::Superpositioning (as I was around 10 months ago:) : Quick, it ain't; Memory hungry it is.
It's a fun, and very powerful demonstraton of some powerful concepts, but using it in workaday code is costly. To demonstrate that, I reimplemented the brute force algorithms shown in the Q::S pod for is_prime(), factors() and GCD() using fairly standard perl, and the result show that this is not permature microoptimisation I am talking about:
The benchmark #! perl slw
use strict;
use List::Util qw[max];
use Quantum::Superpositions UNARY => ['CORE::int'];
use Benchmark qw[cmpthese];
sub pl_all{ $_  return 0 for @_; 1 }
sub PL_is_prime{ $_[0]==2  pl_all map{ $_[0] % $_ } 2..sqrt($_[0])+1
+ }
sub QS_is_prime{ $_[0]==2  $_[0] % all(2..sqrt($_[0])+1) != 0 }
our ($QS_count, $PL_count);
cmpthese( 1, {
'Q::S' => q[ $QS_count = 0; $QS_count += QS_is_prime($_) ? 1 : 0 f
+or 2..10000; ],
'perl' => q[ $PL_count = 0; $PL_count += PL_is_prime($_) for 2..10
+0000; ],
});
print "Primes found: Q::S:$QS_count; Perl:$PL_count\n\n";
sub QS_factors { eigenstates (int($_[0] / any(2..$_[0]1)) == ($_[0] /
+ any(2..$_[0]1))); }
sub PL_factors{ grep{ $a = $_[0]/$_; int($a) == $a } 2 .. $_[0]  1; }
our (@QS_factors, @PL_factors);
cmpthese( 1, {
QS_factors => q[ $a=1; @QS_factors = QS_factors($_) for map{$a *=
+$_} 2 .. 6; ],
PL_factors => q[ $a=1; @PL_factors = PL_factors($_) for map{$a *=
+$_} 2 .. 9; ],
});
print "qs:\n@QS_factors\npl:\n@PL_factors\n";
sub QS_GCD{
my ($x, $y) = @_;
my $common = all(any(QS_factors($x)), any(QS_factors($y)));
any(eigenstates $common) >= all(eigenstates $common);
}
sub PL_GCD{
my ($x, $y) = @_;
my %any;
max grep{ ++$any{$_} > 1 } PL_factors($x), PL_factors($y);
}
our ($QS_GCD, $PL_GCD);
cmpthese( 20, {
QS_GCD => q[ $a=$b=1; $QS_GCD = QS_GCD($a=$b, $b *= $_) for 2 .. 6
+; ],
PL_GCD => q[ $a=$b=1; $PL_GCD = PL_GCD($a=$b, $b *= $_) for 2 .. 9
+; ],
});
print "QS:$QS_GCD  PL:$PL_GCD"
The results D:\Perl\test>qstest
s/iter Q::S perl
Q::S 282  98%
perl 4.87 5702% 
Primes found: Q::S:1229; Perl:1229
s/iter QS_factors PL_factors
QS_factors 322  100%
PL_factors 0.120 267905% 
qs:90 80 2 48 180 360 18 72 30 144 16 6 240 120 3 36 40 9 12 15 20 8 4
+ 60 24 45 10 5
pl:2 3 4 5 6 8 9 10 12 15 16 18 20 24 30 36 40 45 48 60 72 80 90 120 1
+44 180 240 360
s/iter QS_GCD PL_GCD
QS_GCD 336  100%
PL_GCD 0.148 226174% 
QS:60  PL:60
To put that into perspective, the nonQ::S version of is_prime() will find the 9592 prime < 100,000 in approximately half the time the Q::S version finds the 1229 < 10,000.
The non Q::S version of factors() will find the approx: 400,000 factors of 2!..9! in around a 5th of the time required by the Q::S version to find the approx 6000 factors of 2! .. 6!.
And The nonQ::S version will perform the approx: 400,000 divisions and int's and the approx: 800,000 comparisons involved in finding the GCD() (using this algorithm) between each succesive pair of factorial 2! thru 9! in about 1/5th the time taken for the Q::S version to do the (approx) 12,000 divisions, 6,000 int's and 12,000 comparisons.
Even when used for simple testing of arrays against constants Eg.if (all(@array) != 1) {...) the overheads are quite heavy and can quite quickly invoke swapping if your arrays are of any size.
Hopefully, once the functionality is moved into the core as C or XS, this caveat will disappear.
Examine what is said, not who speaks.
1) When a distinguished but elderly scientist states that something is possible, he is almost certainly right. When he states that something is impossible, he is very probably wrong.
2) The only way of discovering the limits of the possible is to venture a little way past them into the impossible
3) Any sufficiently advanced technology is indistinguishable from magic.
Arthur C. Clarke.
Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
Read Where should I post X? if you're not absolutely sure you're posting in the right place.
Please read these before you post! —
Posts may use any of the Perl Monks Approved HTML tags:
 a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)

For: 

Use: 
 &   & 
 <   < 
 >   > 
 [   [ 
 ]   ] 
Link using PerlMonks shortcuts! What shortcuts can I use for linking?
See Writeup Formatting Tips and other pages linked from there for more info.

