First of all I'd like to mention that the syntax is secondary to the design of system. It is possible to express OO design using purely procedural syntax (case in point: first C++ compilers were actually just preprocessors which generated C code they feed to real C compilers). And of course it is quite possible to write purely procedural code using OO syntax.
The syntax meth($obj) will work as substitution for $obj->meth() until you need data abstraction (i.e. you don't have classes which share same interfaces, particulary your class tree is flat and you don't use inheritance). Some would argue that data abstraction is essential property of OO design and if a system doesn't use data abstraction it is not OO at all.
Ilya Martynov, firstname.lastname@example.org
CTO IPonWEB (UK) Ltd
Quality Perl Programming and Unix Support
UK managed @ offshore prices - http://www.iponweb.net
Personal website - http://martynov.org
Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
Read Where should I post X? if you're not absolutely sure you're posting in the right place.
Please read these before you post! —
Posts may use any of the Perl Monks Approved HTML tags:
You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
- a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
Link using PerlMonks shortcuts! What shortcuts can I use for linking?
See Writeup Formatting Tips and other pages linked from there for more info.
| & || & |
| < || < |
| > || > |
| [ || [ |
| ] || ] ||