What I'm suggesting is that you are thinking about it at the wrong level. What's important to your program might not be whether or not the object is a foe but rather whether or not it is carryable. Each kind of object may have unique rules about when it is carryable. In general, the idea is to push as much of the decision-making about how an object will behave in a certain situation into the object itself (by asking it with methods like this) rather than have some other code that decides what the object can do based on what type it is.
Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
Read Where should I post X? if you're not absolutely sure you're posting in the right place.
Please read these before you post! —
Posts may use any of the Perl Monks Approved HTML tags:
Outside of code tags, you may need to use entities for some characters:
- a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
Link using PerlMonks shortcuts! What shortcuts can I use for linking?
See Writeup Formatting Tips and other pages linked from there for more info.
| & || & |
| < || < |
| > || > |
| [ || [ |
| ] || ] ||