The Simple DirectMedia Layer
has a Perl binding
, if you'd like to save yourself some effort. It provides direct OpenGL support and all the other goodies you need for game program.
You can't beat SDL for portability either, as it currently supports Linux, Win32, BeOS, MacOS, Solaris, IRIX, and FreeBSD. And if you ever found yourself wanting to program in another language (but why? ;-), it supports C and C++ natively and has additional bindings for Ada, Eiffel, ML, and Python. Both the current release of SDL and the Perl binding claim to be stable on the most important target platforms.
Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
Read Where should I post X? if you're not absolutely sure you're posting in the right place.
Please read these before you post! —
Posts may use any of the Perl Monks Approved HTML tags:
You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
- a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
Link using PerlMonks shortcuts! What shortcuts can I use for linking?
See Writeup Formatting Tips and other pages linked from there for more info.
| & || & |
| < || < |
| > || > |
| [ || [ |
| ] || ] ||