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my very first "fun" program at uni was a ansi menu in turbo-C, with cursor control and all important (or not) blocking of control-C and aesthetic colors and layout. for me the only menus since then have been related to food, as all development work so far hasn't needed any. closest thing to it would be some cgi/html/javascript, but that could only be termed menus in a loose sense of the word. seriously, maybe you menu as a preferred coding paradigm in your mind, and thence mapping problems to menu driven logic. for example, the recipe presentation and choice problem given can be solved any number of ways. in this day and age, my preferred solution would have been a (no programming) wiki, or even a plain old single html page.
i suspect the antidote to your menuism, is to practice at seeing the parts of problems in their more essential form. the recipe problem could be reduced to something like "easy access to recipe text by recipe index" or similar. And this can be thought of in a larger context of accessing multiple texts via index. In this essential view you can consider if any value-add is appropriate, e.g. cross-indexing or full text search, before finally considering implementation. hope this has been useful in some shapre or form, even though a bit theoretical. but by god (or insert favorite mascot or godly creature) don't feel insulted...if menuism persists, see a doctor.
the hardest line to type correctly is: stty erase ^H
In reply to Re: The last menu I'll ever write!
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