I haven't used it but you may find Games::3D helpful, if just to suggest implementation requirements and ideas. I had a quick look in CPAN for a text based RPG oriented gaming engine, but didn't find anything quite like that. List_of_game_engines has a list of game engines, a few of which have Perl bindings.
You should think about where you want to go with this thing. At one end of the spectrum is a game where everything is hard wired into the code. That sounds simple at the outset, but as the game gets more sophisticated maintenance becomes much harder. Somewhere toward the other end of the spectrum is writing a gaming engine where the game itself is provided as a bunch of configuration files, perhaps using a scripting language purpose written for the game.
True laziness is hard work
Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
Read Where should I post X? if you're not absolutely sure you're posting in the right place.
Please read these before you post! —
Posts may use any of the Perl Monks Approved HTML tags:
Outside of code tags, you may need to use entities for some characters:
- a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
Link using PerlMonks shortcuts! What shortcuts can I use for linking?
See Writeup Formatting Tips and other pages linked from there for more info.
| & || & |
| < || < |
| > || > |
| [ || [ |
| ] || ] ||