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in reply to Problem handling 2 simultaneous socket streams

You might get some ideas from testing Simple threaded chat server. It has a simple method for making the chat echo to all clients, and you can probably modify it for your purposes manipulating the @clients list, or splitting @clients into 2, @clients1 and @clients2. It's not bulletproof code, but does demonstrate the flow thru threads.

I'm not really a human, but I play one on earth.
Old Perl Programmer Haiku ................... flash japh
  • Comment on Re: Problem handling 2 simultaneous socket streams

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Re^2: Problem handling 2 simultaneous socket streams
by PhillyR (Acolyte) on Sep 29, 2011 at 17:59 UTC
    Thanks for the advice. I switched over to using a combination of select and threads for managing the separate incoming streams and it is working properly.
    How would I go about adding in reading STDIN to allow a user to type quit to end this program? I have unsuccessfully tried creating a new thread (prior to the while loop below) that monitored STDIN. Once again I was blocked.
    #!/usr/bin/perl -w # ----------------------------- use warnings; use strict; use IO::Socket; use IO::Select; use threads; use threads::shared; # ----------------------------- # ----------------------------- our @stream1_clients : shared; our @stream2_clients : shared; my $stream1_prt = 5555; my $stream2_prt = 5556; my $client1_prt = 1100; my $client2_prt = 1101; my $ip = '192.168.1.12'; # ----------------------------- # Create Stream 1 listen ------ my $stream1_lsn = new IO::Socket::INET (LocalAddr => $ip, LocalPort => $stream1_prt, Type => SOCK_STREAM, Proto => "tcp", Reuse => 1, Listen => 5) or die "Stream 1 listen socket couldn't be created: $@\n"; # ----------------------------- # Create Client 1 listen ------ my $client1_lsn = new IO::Socket::INET (LocalAddr => $ip, LocalPort => $client1_prt, Type => SOCK_STREAM, Proto => "tcp", Reuse => 1, Blocking => 0, #part of issue? Listen => 5) or die "Client 1 listen socket couldn't be create: $@\n"; # ----------------------------- # Create Client 2 listen ------ my $client2_lsn = new IO::Socket::INET (LocalAddr => $ip, LocalPort => $client2_prt, Type => SOCK_STREAM, Proto => "tcp", Reuse => 1, Blocking => 0, #part of issue? Listen => 5) or die "Client 2 listen socket couldn't be create: $@\n"; # ----------------------------- # Add listen sockets to select my $sockets = new IO::Select(); $sockets->add($stream1_lsn); $sockets->add($client1_lsn); $sockets->add($client2_lsn); # ----------------------------- #<< SPLIT OFF A SEPARATE THREAD FOR STDIN?? #Go into infinite loop, handling connections - how do I end this? while(my @ready = $sockets->can_read) { #got data foreach my $socket (@ready) { # find which socket sent data #New Stream1--------------------- if ($socket == $stream1_lsn) { my $stream1_sock = $stream1_lsn->accept(); #accept stream 1 $stream1_hst = $stream1_sock->peerhost; print "New stream1 from IP [$stream1_hst]\n"; my $thr_stream1 = threads->new(\&stream1, $stream1_sock)->detach +(); } # ----------------------------- #New client1 ------------------ elsif ($socket == $client1_lsn) { my $client1_sock = $client1_lsn->accept(); #accept client 1 $sockets->add($client1_sock); #add socket to select my $fileno = fileno $client1_sock; push (@stream1_clients, $fileno); $client1_hst = $client1_sock->peerhost; print "New client for stream 1 @ IP [$client1_hst]\n"; } # ----------------------------- #New client2 ------------------ elsif ($socket == $client2_lsn) { my $client2_sock = $client2_lsn->accept(); #accept client 2 $sockets->add($client2_sock); #add socket to select my $fileno2 = fileno $client2_sock; push(@stream2_clients, $fileno2); $client2_hst = $client2_sock->peerhost; print "New client for stream 2 @ IP [$client2_hst]\n"; #Connection to second server running locally my $stream2_sock = new IO::Socket::INET( PeerAddr => 'localhost', PeerPort => $stream2_prt, Type => SOCK_STREAM, Proto => "tcp") or die "Stream2 socket couldn't be created: $@\n"; my $thr_stream2 = threads->new(\&stream2, $stream2_sock)->detach +(); } # ----------------------------- } } # Routine called by thread to send stream 1 sub stream1 { my ($lclient1) = @_; my $buf1; if ($lclient1->connected) { while(defined($buf1=<$lclient1>) { foreach $fn1 (@stream1_clients) { open my $fh1, ">&=fn1" or warn $! and die; binmode($fh1, ":raw"); print $fh1 $buf1; } } } close ($lclient1); } # ----------------------------- # Routine called by thread to send stream 2 sub stream2 { my ($lclient2) = @_; my $buf2; if ($lclient2->connected) { while(defined($buf2=<$lclient2>) { foreach $fn2 (@stream2_clients) { open my $fh2, ">&=fn2" or warn $! and die; binmode($fh2, ":raw"); print $fh2 $buf2; } } } close ($lclient2); } # ----------------------------- # sub STDIN_stream ??
      How would I go about adding in reading STDIN to allow a user to type quit to end this program?

      See Re: Ask for STDIN but don't pause for it and the last example. This is untested in your code, but something like this will work. Just add \*STDIN to your Select object and test for it.

      # Add listen sockets to select my $sockets = new IO::Select(); $sockets->add(\*STDIN ); $sockets->add($stream1_lsn); $sockets->add($client1_lsn); $sockets->add($client2_lsn); ..... #Go into infinite loop, handling connections - how do I end this? while(my @ready = $sockets->can_read) { #got data foreach my $socket (@ready) { # find which socket sent data if ($socket == \*STDIN) { #read stdin and detect a q; exit; }

      I'm not really a human, but I play one on earth.
      Old Perl Programmer Haiku ................... flash japh
        Adding \*STDIN to the select causes the while loop not to execute...