in reply to Perl implementation of an esolang. It's a party, yes?
Reading the description (I didn't look carefully through the code spec) it kind of reminds me of the old Corewars. Corewars included both self-modifying code, and the possibility (actually near certainty) that your code would be modified by your hostile opponent. Short of trying to execute a DATA statement (the goal was to make the other guy execute DATA statements with all his processes) pretty much everything would execute. It was a simple language-- 10-ish "assembly" instructions and 3 or 4 addressing modes (I'm too lazy to even look through the current site to check). It was fun to have a crude display and watch processes go zipping through the core in unexpected ways.
|
---|
Replies are listed 'Best First'. | |
---|---|
Re^2: Perl implementation of an esolang. It's a party, yes?
by corenth (Monk) on Jul 11, 2012 at 17:31 UTC | |
by bitingduck (Chaplain) on Jul 18, 2012 at 00:14 UTC |