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Re^3: Concatenating strings with different length

by Anonymous Monk
on Nov 30, 2012 at 19:41 UTC ( #1006512=note: print w/replies, xml ) Need Help??


in reply to Re^2: Concatenating strings with different length
in thread Concatenating strings with different length

Well this works if you know the common word is the first word. IF not, then this never works. In the cases such as "modern game" and "classic game" it will not work.
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Re^4: Concatenating strings with different length
by choroba (Chancellor) on Nov 30, 2012 at 19:43 UTC
    I know. I work with Treex.
    لսႽ ᥲᥒ⚪⟊Ⴙᘓᖇ Ꮅᘓᖇ⎱ Ⴙᥲ𝇋ƙᘓᖇ

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[Discipulus]: ah this is another interesting point: how to know if a module is or is not thread safe?
[Discipulus]: .. sorry mario if i'm bothering you at 5:46
[choroba]: Some modules mention their thread safety in the documentation
[choroba]: if they don't, it's safer to asume they aren't safe
[Discipulus]: maybe one day i'll ask is sopw: like a 9 prove for thread safety will be good

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