in reply to Text Based Perl Game
I might make some comments similar to those I made at these links (and the links they link ) Re: Scope of workbook in write excel, Re: Perl MIME parser partially works with my code I wrote (code does not exist , there is no code), Re: RFC: beginner level script improvement (version control), Re: consolidating menu option processing,
stuff how like print/sleep might be shortened to notifyUserWait( $msg, $time );
how you might take @ARGV-uments ... Getopt::Long/Getopt::Declare
how you might pass around a \%universe ... or ... $game->{currentRoom} ...
how if you want to grow your program it makes sense to pass around more arguments and use less globals ... more on scope/strict in Lexical scoping like a fox, Read this if you want to cut your development time in half! and understand that strict itself confers no benefits; The benefits come from avoidance of the bad practices forbidden by strict :)
how you might create whateverCommand() generator to make adding rooms easier
how you might switch from code notifyUserWait() ... somethingElse ... to data [ [ 'notifyUserWait', 'msg', 4 ], [...],...] ... validated data
but those are just ideas that I might need to think more about
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