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Re: Double-Plus Good

by thatguy (Parson)
on Sep 26, 2001 at 05:02 UTC ( #114713=note: print w/replies, xml ) Need Help??


in reply to Double-Plus Good

I think something like what premchai21 mentioned would be quite good. I remember wishing I could ++ a few nodes around here.

I agree with TGI that there should not be an XP gain by the giver of the C! and since I would assume that the truly awesome nodes are infrequent, why not a set number a week? Imagine a C!-votebot going around trying to --C! the Elders.. yikes.

of course, even without the C!'s you could always /msg the author and tell them what you thought of their node. Having someone thank me for my thoughts is worth more to me than the XP.
-p

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[marioroy]: Naming things can be difficult, sometimes more so that the actual code :)
[karlgoethebier]: Lady_Aleena: You need to jump to some conclusion
[Lady_Aleena]: And what would I rename RolePlaying/Random .pm to if I move all the RolePlaying/Random modules to just Random? Random/Util.pm Random/Base.pm, maybe lowercase the file name to indicate it is a bit different? I don't know yet.
[marioroy]: What does Random do?
[karlgoethebier]: https://www. youtube.com/watch? v=42WNHGr1jGI
[Lady_Aleena]: karlgoethebeir, I finished another project tonight, making a module which printed stop printing. It was a headache and a half.
[karlgoethebier]: Lady_Aleena: Try it!
[Lady_Aleena]: marioroy, it has 3 subroutines which can be fed data to generate random things. See here.
[Lady_Aleena]: marioroy, it is used in 24 other modules I wrote.

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