Contributed by Zombie bufo
on May 30, 2002 at 07:04 UTC
> network programming
I have an application which sends and receives messages down a number of sockets. If I call send to a socket where the pc on which I need to send the message to has crashed and is re-booting then the program crashes out. Is there any way in which I can check the status of the socket or remote machine before doing the send?
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