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Re: Re: pmdev: patches to consider (feature idea)

by crazyinsomniac (Prior)
on Mar 12, 2003 at 16:18 UTC ( #242408=note: print w/replies, xml ) Need Help??


in reply to Re: pmdev: patches to consider (feature idea)
in thread pmdev: patches to consider (feature idea)

A patchcomment nodetype is in order then (smells like a good idea to me).

A few pmdevils have become frustruated with just waiting around without any consideration/explanation of why their patches were rejected, thinking that their work is for nothing ( is it because most gods aren't that active, or whatever?).
It's a shame to have pmdevils lose interest (btw - I sympathise with the gods, it is a tough job, I know what it's like).

I say we implement patch comments regardless of how this 1/5th god idea turns out (calling all pmdevils: all this needs is a patchcomment nodetype, patchcomment display page, patchcomment edit page, and a patch for patch display page to include the patchcomments for that particular patch, and a addapatch form -- if you need help/ideas, ask away -- actually, you could get away with simply editing patch display page to include a form for creating nodes of type note, with the root_node set to that particular patch id -- which is better?).

BTW, any ideas on when the next, if any, batch of gods is coming out? (it's been so long since it's been mentioned/discussed, I completely forgot if any were scheduled to happen).

 
______crazyinsomniac_____________________________
Of all the things I've lost, I miss my mind the most.
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  • Comment on Re: Re: pmdev: patches to consider (feature idea)

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Re: Re: Re: pmdev: patches to consider (feature idea)
by JayBonci (Curate) on Mar 12, 2003 at 16:33 UTC
    Honestly, another feature I'd like is the ability to release a patch's creation to be editable by pmdev. To seriously be able to collaborate on patches, it makes sense that we should be able to make "friendly" amendments to patches, without the actual patch nodes themselves stack up. This'd work well if we had patchcomments to back it up. It'd also help refine things into the best piece of code that the community could come up with. The semantics and social coordination aspect will form naturally from this collaboration.

        --jaybonci

      gods can set the patch owner to pmdev and then we can all edit together. See parselinksinchatter - (patch), for example (what I used to test before opening my mouth).

      A feature to allow a patch owner to set the owner to be pmdev would be fine if someone wants to patch it in.

                      - tye

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[GrandFather]: discovering that one of the sensors for the device lies about the gain range it is using!
[GrandFather]: However, by the end of the day I had discovered its deceptions and now have it working correctly, so yes, all's well that ends well. :-D
[Corion]: GrandFather: Ah, (hardware) APIs - I have a similar situation with Chrome and its API... It is fairly underdocumented and I guess I have to hunt...
[Corion]: ... down supposedly working code to find out what I'm supposed to do
[GrandFather]: I haven't any "working code" to inspect! I have to find ways to generate reference signals then check the numbers I get at the far end match.
[GrandFather]: That's ok when the signal is a voltage, but there are three axis accelerometers, gyroscopes and magnetometers in these things! A little invention is needed at times!
[Corion]: GrandFather: Yeah, in that aspect, hardware is far more a black box than software
[GrandFather]: Oh, and the manufacturer tells lies too! I'm sure they don't mean to, but I know for sure some of the stuff they say is just wrong. It's possible they don't understand what we are asking, but that's not a good look either
[Corion]: GrandFather: Ah, unit testing hardware is fun, especially when the hardware is uncalibrated ...

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