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Re3: Increased number of downvotes at the Monastery?

by kudra (Vicar)
on Mar 12, 2004 at 13:52 UTC ( #336145=note: print w/replies, xml ) Need Help??


in reply to Re: Re: Increased number of downvotes at the Monastery?
in thread Increased number of downvotes at the Monastery?

In theory, saints have a lot more votes. But I would suspect that the percentage of votes used decreases over time. I know that the first few levels, I had so many things I wanted to vote for, I was always out of votes with a list of nodes to vote on the next day. Then, by the mid-levels, I almost always had some left by the end of the day, often 50%. Now, I'd be surprised if I use 40 votes in a year.

But does this lead to disproportionate voting power, even if I were to use my 40 votes daily? Given the restriction that I can only vote once on a given node, I think it does not. I actually think my voting power has decreased. With more people joining, the average node reputation continues to climb. My one vote means less in the grand scheme of things.

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[Lady_Aleena]: Corion, ouchy.
[Corion]: (maybe I should write this up as a SoPW) - currently, the "most efficient" data structure I come up with is a single array which I scan for the first fitting one-shot. Not efficient but I don't expect more than five outstanding one-shots anyway
[choroba]: can't you create a meta-key corresponding to the disjunction of the events?
[robby_dobby]: Corion: Heh. This whole thing smells of Strategy Pattern or MVC pattern.
[Corion]: And performance linear to the number of registered one-shots doesn't feel that bad. Maybe I should collect statistics on how many callbacks are outstanding ;)
[Corion]: choroba: Yes, but the longer I thought about efficient hashes mapping the event type back to their callbacks, and how to keep them in sync, the more I thought that all that optimization might just not be worth it, even if it's horribly inelegant
[Lady_Aleena]: My biggest problem with hashes at the moment is one with 2,501 keys.
[choroba]: how many event types are there?
[Corion]: Also I found that I can't conveniently weaken an array slot, which also is inconvenient, as I want my one-shots to disappear if the caller discards them
[Corion]: choroba: Currently two or three that my program handles (WWW::Mechanize:: Chrome), but there might be more that become interesting

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