Come for the quick hacks, stay for the epiphanies. | |
PerlMonks |
Re^2: kakuro puzzle generatorby davidj (Priest) |
on May 22, 2006 at 15:13 UTC ( [id://550949]=note: print w/replies, xml ) | Need Help?? |
I have no satisfiablility built in: no level rating, no guarantee of uniqueness. It just makes sure the game constraints and the parameters passed are met. That being said, building satisfiability into would be a nice challenge. I would just need some ways to measure difficulty, etc. davidj
In Section
Seekers of Perl Wisdom
|
|