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Simple tone to audio card speakers

by cronk (Initiate)
on Jan 20, 2007 at 16:27 UTC ( [id://595680]=perlquestion: print w/replies, xml ) Need Help??

cronk has asked for the wisdom of the Perl Monks concerning the following question:

I currently use Audio::Beep to produce simple sine wave tones to my pc speaker. beep(324,1500) 324Hz for 1500 milliseconds for example. Is there a way or CPAN package that will allow such simple requests to be played through the standard speakers via the sound card? Thanks.

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Re: Simple tone to audio card speakers
by idsfa (Vicar) on Jan 20, 2007 at 16:37 UTC

    The Audio namespace seems to have several options. It looks like Audio::Play is the most portable.

    use Audio::Data; use Audio::Play; $audio = Audio::Data->new(...) $svr = Audio::Play->new; $svr->play($audio);

    Audio::DSP or Audio::OSS may be good options on Linux.


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Re: Simple tone to audio card speakers
by Joost (Canon) on Jan 20, 2007 at 16:37 UTC
    Audio::Play and SDL can both play sample files in a fairly portable way. Audio::Play can also take a buffer of generated samples. I'm currently working on a module that can generate all kinds of audio streams, but it doesn't really have as simple an interface as Audio::Beep.

    If you want to experiment, you can also try my very new Audio::PortAudio module (should be on CPAN soon - i uploaded it 2 hours ago). It does more or less the same thing Audio::Play does, but also does input and multiple channels.

Re: Simple tone to audio card speakers
by zentara (Archbishop) on Jan 20, 2007 at 17:36 UTC
    The Audio::DSP module allows you to write generated tones to the soundcard. The PDL::Audio module generates realistic bird calls from data. :-) The script below, generates a series of numbers, that is fed to the soundcard, play with it for different tones.
    #!/usr/bin/perl use warnings; use strict; use Audio::DSP; $| = 1; my $sample_rate = 22050; #44100 gives best sound, but highest cpu #8000 works my $channels = 1; my $format = AFMT_S16_LE; #8 bit won't work on SBLive my $buffer = 4096; my $dsp = new Audio::DSP(buffer => $buffer, channels => $channels, format => $format, rate => $sample_rate); $dsp->init() || die $dsp->errstr(); ############################################################ my $freq_adj = .1; my $vol = .5; my $toggle = 1; while(1){ make_tone($freq_adj, $vol); if(($freq_adj > 4) or ($freq_adj < .1)){ $toggle *= -1;} $freq_adj += ($toggle * .001); #higher increment numbers are slower #0 is pure tone } sub make_tone { my $rad = 0; my ($freq_adj, $vol) = @_; while ( $rad < 6.283 ){ $rad += $freq_adj; my $raw = ($vol*32768) * sin($rad); #max times my $num = pack( 'V', $raw ); $dsp->dwrite($num); } }

    I'm not really a human, but I play one on earth. Cogito ergo sum a bum
      Strange for both Audio::DSP and Audio::port I get a vast number of the same errors when trying to install either....
        Well I got the Audio::DSP to install on a different linux box, so I am playing with it now. Would it be too much to ask what the code would be to play a tone of 300 Hz? Thanks :-) I figured out what the frequency control is. I appears that Audio::DSP doe not lend itself to playing a tune. Am I mistaken?

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