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Re^3: arabic alphabet ... how to deal with?

by Anonymous Monk
on Feb 12, 2009 at 17:07 UTC ( #743393=note: print w/replies, xml ) Need Help??


in reply to Re^2: arabic alphabet ... how to deal with?
in thread arabic alphabet ... how to deal with?

OK, As you say that's not the problem you have, but chomp will only remove newlines ($/) whereas chop will remove any last character.
  • Comment on Re^3: arabic alphabet ... how to deal with?

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[marto]: I crashed the ScotLUG Christmas night, having never actually been to ScotLUG
[choroba]: Corion yeah, I probably already told you about how Bjarne Stroustrup was asked whether he still watched the new tech trends and what really impressed him
[choroba]: His reply was "I watch them, but I haven't been impressed in the last 10 years. There's been nothing new". That was 2 years ago :)
[ambrus]: Ok, the docs is somewhat unclear. It does say that when an object is garbage collected, it will get cleaned up, and eventually can no longer get messages. It's not clear how long this takes, eg. I think it's kept alive until its queued events are handled
[ambrus]: in the loop, and I'm not sure if that's ok for AnyEvent. Also, it's not clear if a Timer or File object you free really is garbage collected, i.e. that Prima doesn't keep some references to it, but I hope so.
[Corion]: choroba: No, I don't remember that story, but yes, it matches my experience ;))
[ambrus]: Hopefull the object isn't kept alive, the events are processed immediately, but you'd have to read a lot of source code to be sure about that.
[Corion]: ambrus: I think both of AnyEvent and Prima are pretty tight in their memory management because they both are cooperative multitasking and (I think) both use the Perl memory management for managing things
[Corion]: ambrus: And for Windows, I don't think that Prima knows if there still are messages queued for an object (in the Windows message loop). Finding that out would take lots of effort for little gain
[ambrus]: And even if this works, I'm still not sure you can't get double timeouts from a Timer.

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