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Browser-based game in Perl

by Mutant (Priest)
on Apr 11, 2009 at 15:04 UTC ( #757029=perlnews: print w/ replies, xml ) Need Help??

Hi,

Just thought I'd point you to the browser-based game called "Kingdoms" I've been working on for the last (almost) year and a half. It's a role-playing game, using Perl 5.10, Catalyst, DBIx::Class and a lot of other stuff from CPAN.

Still a long way off being finished, but fairly playable. Have a look, feedback welcome!

Also, if anyone's interested in contributing, drop me a line. Could use someone to help with the coding, as I have a lot more ideas than time to do them :)

Mutant.

Comment on Browser-based game in Perl
Re: Browser-based game in Perl
by matze77 (Friar) on Apr 11, 2009 at 15:21 UTC

    I was just wondering if you could put some screenshots on the game's site? (Or is it only text based?)
    I wouldnt register if i dont know what it will be (look) like ...

    MH
      Fair enough... it's still early days, so a lot of the graphics/artwork isn't done yet... but I can probably get something up shortly. Thanks.
Re: Browser-based game in Perl
by CountZero (Bishop) on Apr 19, 2009 at 11:52 UTC
    Nice, but now that Catalyst is Moose-based, you owe it to them to add some rampant Moose in the game!

    CountZero

    A program should be light and agile, its subroutines connected like a string of pearls. The spirit and intent of the program should be retained throughout. There should be neither too little or too much, neither needless loops nor useless variables, neither lack of structure nor overwhelming rigidity." - The Tao of Programming, 4.1 - Geoffrey James

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